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Total annihilation kingdoms units
Total annihilation kingdoms units






total annihilation kingdoms units

Later on, Stone Giants and Jungle Orcs can be added to the mix. Your early offensive forces will consist of large groups of Hunters and Trolls. Krakens should be created as quickly as possible if the map features lots of water. Stone Giants are a great addition as soon as they become available, because they add great offensive and defense power to your bases and armies. Continue Hunter and Troll production unabated. Next, have some Beast Handlers generate Trolls and Hunters for early attack or defense, while others help secure Lodestones. Then, use her speed to capture Lodestones while the Beast Handlers quickly generate a Beast Tamer, who creates yet another Beast Handler. Have Thirsha build a pair of Beast Handlers. Zhon’s low-level units are very competent, but many of the high-level units are somewhat lackluster.Ī typical Zhon game plan starts with a furious attempt to get extra Beast Handlers into play.

total annihilation kingdoms units

Also, there’s no equivalent to Aramon’s Knight, a tough high-level unit that you can simply build, mass into an army, and use to demolish the enemy. Zhon’s upper-tier units are unusual and conceptually interesting, but tend to be tricky to use effectively. Other problems include Zhon’s lack of a true artillery unit, as the Stone Giant’s projectiles (while they have a slightly elevated trajectory) can be foiled by most obstacles. If one is destroyed, Zhon's unit production is instantly reduced. Units are mobile, which is an advantage, but units are also very fragile when compared with structures. For example, Zhon’s unit creation is the task of units, not structures. You can create numerous effective skirmishers or massive, concentrated armies in a short time. Also, her mobility lets you move her in and out of combat as a skirmishing unit, to a much greater degree than other kingdoms’ Monarchs could dare.įinally, Zhon has many effective yet mana-cheap units that can be built in the game’s early stages. Although Thirsha doesn't have the super durability of Aramon’s Elsin, her Wind Wave attack is extremely powerful. Again, this adds to the overall mobility of the kingdom.Īlso, Zhon has many flying units, including the Monarch, Thirsha. Stone Giants, which are essentially the Zhon equivalent of low-trajectory artillery units, can move as well, albeit very slowly. When used correctly, this mobility can be a valuable asset.








Total annihilation kingdoms units